Every year when December rolls around, there's a little something different in the air...something that's always there, but at this time of year it becomes a little more important, a little more in the forefront of our lives. Of course I'm talking about:
So in that spirit, all December long I'm going to be looking at
old classic NES advertisements I found in the back of some old "Conan" comic books. Enjoy!
Terrific News! Arcade Classics To Play At Home
The first thing you might notice -- aside from the dubious choices of capitalizing small words in the title like "To" and "At", and of calling these games "Arcade Classics", and I guess you'd probably notice the swell-sounding offer of a FREE $2 MagMax Poster (jeez, I wonder if that's still valid*) -- well, there's a lot going on.
*: sadly, "Offer expires Dec. 31, 1988"
But what I meant to say was, there's two fun aspects of this ad:
- There's some amazing ad copy summarizing each game!
- the pictures for these games is just a comic book-color-scheme simplification of the games' actual cover art.
- Extra Bonus Fun Aspect: in the fine print, we learn "FCI" stands for "Fujisankei Communications International"! I haven't been so excited since I learned what TH*Q stands for!
Well then -- let's enjoy each game's ad copy & comic-book-ified cover art! I'll start with the one in the bottom-left corner, because I'm more familiar with it:
Seicross - the hype
Racing a space bike? Pshaw!
Oh -- did you say it was a SUPER space bike? I'M THERE!
Seicross - the ink-n-paint version of the cover art
I appear to be riding a Tron lightcycle through a giant pinball machine, whilst being chased by those floor-buffer cars from the Reb Brown movie, Space Mutiny...but with lots of lasers!
Seicross - the reality:
and come to think of it, I also covered the Dinosaur Tanks as well
Oh, an army of enemy suicide bikers, you say?
Done and done!
I guess they really hit the game's high points in their ad copy. They get a sore-Nintendo-controller THUMB'S UP for truth in advertising!
Ok, on to the other game:
MagMax - the Hype:
MagMax - the ink-n-paint version of the cover art:
Wait, is MagMax holding a lightsaber and blowing up the central dragon monster with a groin laser?
In space, no one can hear you experience a painful burning sensation.
MagMax - the reality:
Well, you start as an itty-bitty spaceship...
But as you proceed, you CAN collect more and more parts of the MagMax robot for more firepower/hitpoints,
And if you're quick/lucky enough, you too may fight the three-headed mechanical
dragon space monster using the entire Giant Robot Warrior (complete with groin laser!)
But usually the more pieces you get the bigger a target you are, so they get blown off pretty quickly.
And forget dramatically blowing space dragon heads off (with or without your groin-laser):
When you've shot it enough, there's an explosion,
Then it just goes inert (as indicated by the little twinkle going out of its eyes/pods/base hover-thingie) and you fly right over it. Can you call this moderately-upgradable space shooter game a Giant Robot Warrior vs. Mechanical Space Monster throwdown? I don't think so!
And I hate to kick a game while its down, but you're not even in space. You spend the game either rolling along the surface of a planet, or (after you drive over a featureless gray teleporter pad) flying through caverns under the planet's surface.
So I give MagMax a big Groin-Laser Down, for misleading advertising!
Well, that was kind of anticlimactic.
— carlmarksguy, 2014-12-05